Category Archives: Film/TV/Game Music

New Arrangement of “Hero and Lyrical Themes”

This month I updated “Hero and Lyrical Themes” which was another Berklee assignment that I originally did in Sibelius, but I wanted to put it into Logic to see how much better I could make it sound. For the original assignment I wanted to write a piece in sonata form, using a heroic A theme and a lyrical B theme like many film score do (Star Wars, Superman, etc.). To keep it short and sweet, I didn’t use any transitions between the themes, and I had a very short development. For this new version I wanted to expand upon the development since it feels a little rushed in the original. While I was at it, I also cleaned the partwriting in the harmonizations of the themes throughout the piece. I did all of my composition in Sibelius, then transferred all the parts over to Logic.

In the Exposition there is a “heroic” A Theme for the brass (the melody is in the horns and trombones over a C pedal) in C Major, and a contrasting “lyrical” B Theme for the woodwinds and strings in F minor. The new Development more than doubles the length of the entire piece (the original version is about 2:00, the new one is 4:30), because I wanted to think of it as music I would write for the middle of a film where I would write a lot of music that references the themes, but doesn’t give them a full statement until the end. It starts in the same key as the B Theme (F minor), with a rhythmic pedal in the timpani and low strings. The rhythm is meant to be a complement to the A Theme, and then the low woodwinds (opposite of high brass) play a chromatic reference to the A Theme. The next section modulates to Bb minor with a new rhythmic pedal that is a complement to the B Theme, and then the low brass (opposite of high winds) play a chromatic reference to the B Theme. There is another modulation to Ab minor where the ideas based on the A and B Themes are used together, both to create chaos, as well as to foreshadow the end of the piece. The Development ends with a big move from an Ab minor chord to a G Major chord to start to pull the piece back to C Major. The Retransition is made up of chromatically-rising fragments of the A and B themes over a G pedal, leaving the brass out to complement the next section. The Recapitulation starts with the expected return to the A Theme in the brass in the key of C Major, however this time the melody is in the trumpets (first time we hear the trumpets) and horns, and it is harmonized in the low brass (as opposed to just a C pedal). The B Theme is also in C Major, as expected, which gives it a refreshing brightness as opposed to the darker F minor version at the beginning. The piece ends with both themes played simultaneously, showing that they were tied together from the very beginning.

“Town Music” (New Arrangement of “Pastoral Theme”)

This month I worked on updating “Pastoral Theme” because it was originally written in Sibelius, and I always wanted to see what it would sound like if I gave it the DAW treatment. It reminded me of the style of music you might hear when playing a video game and visiting a town, so I changed the name to “Town Music”. Before taking it out of Sibelius I rewrote the end of each phrase and changed the bass rhythms, because when I originally did it as an assignment, it was good enough and I was trying to learn how to write things quickly and move on from them. I think the rewrite is a little more interesting and flows a little better, so I’m glad I made the changes.

I also thought this would be a good opportunity to compare my different string libraries. The music is meant to repeat (like video game music would), but instead of an exact repeat, I switched to a different string library, using five of them, one right after the other. I fiddled with them as little as possible, to see which ones sounded best right out of the box, so I would know which ones to use if I’m under a tight deadline. I used the same modulation and expression on all of them, mostly just to create the overall subtle dynamic contour. I also didn’t do any panning, because I wanted to just rely on each of their seating positions when they were originally recorded. I had to do some balancing, because the ranges of their default volumes were all over the place, and for the most part I used the same reverbs (as well as a few other effects) on all of them, with a few slight adjustments when necessary. On one of them I also had to do some pretty drastic surgical EQ because a few notes had some crazy overtones piercing through. Which one(s) do you like most/least (A, B, C, D, or E)?